Procedural Game Jam 2014 – Part 3

Finally a name for the project – “Forska” – Swedish for “Researching” (according to Google Translate). I thought I’d have done more with cities today, although I did get this: Wang Tile enthusiasts and some sprite artists might recognize the image’s significance – it’s a (slightly skewed) map of the 16 different “tiles” needed to account for tiles bordering in …

tfurmanski@gmail.comProcedural Game Jam 2014 – Part 3

Procedural Game Jam 2014 – Part 2

As I’ve hinted before, this event has been a good incentive to consolidate a lot of my knowledge and procedural “bag of tricks” from older code forms into Unity. I spent far too long today toying with the terrain system, and adopting various cellular automata, erosion systems, and diffusion limited aggregation processes from my sketches in Processing and other code …

tfurmanski@gmail.comProcedural Game Jam 2014 – Part 2

Procedural Game Jam 2014 – Part 1

The 2014 Procedural Game Jam started a few hours ago, and I couldn’t pass it up. Information is here – http://itch.io/jam/procjam I’ll go into detail on what I’m working on over the next few days. For now, I’m finalizing an aesthetic – something I like to do early on in a game jam so that I’m not second guessing the …

tfurmanski@gmail.comProcedural Game Jam 2014 – Part 1

Leap Motion Game Jam

I picked up a Leap Motion at Indiecade, and decided to build a little game for the Leap Motion Game Jam to get acquainted with how it works. I decided to look at one part of the hand, the fingertips, and build a fairly simple arcade game using the hand’s ability to have five points (somewhat) independently controlled, resulting in …

tfurmanski@gmail.comLeap Motion Game Jam

Greetings!

Welcome to the gradual opening of the web space.  I’ll be adding descriptions of projects, games, installations I’ve worked on or am current working on.  I’ll also be including a few posts on my work process for a few of these projects, as well as some dissection of a few works I’ve found interesting in my research. Watch this space…

tfurmanski@gmail.comGreetings!